Software

I'm always happy to learn new software. This is what I've used so far:

  • Maya
  • ZBrush
  • UVLayout
  • XNormal
  • Substance Designer
  • Substance Painter
  • NDO (Quixel)
  • Megascans (Quixel)
  • Photoshop
  • Mari
  • Unreal 4
  • Marmoset Toolbag
  • World Machine
  • Speedtree

 

Publications, Features & Awards

Work Experience

  • Gato Salvaje Studio - Environment Artist

 

Education

 

Skills

  • Game Environment / Prop
    • Modeling
    • Sculpting
    • UVing
    • Baking
    • PBR Texturing
    • Lighting
    • Layout
    • Post-Process
  • Level Design
  • VFX for Games
  • Scripting (MEL & Python)